Area Prefs¶
This page documents every boolean area preference settable with
/area_pref. Each entry shows the attribute name, the server default, what it does, and who is allowed to toggle it.
Defaults shown are the server's startup defaults. Prefs marked System state
are driven by other commands (e.g. /lights, /area_lock) — do not flip them
directly.
Case Makers and above¶
bg_lock¶
(default:
False)
If True, this area's background cannot be changed by anyone who is not a CM or above. If False, normal users can change the background, provided they're not muted/spectating and the area is not dark.
blankposting_allowed¶
(default:
True)
If True, messages are not filtered for blankposting and may contain no message or just whitespace. If False, every message must contain at least some text. CMs and above bypass this restriction.
blankposting_forced¶
(default:
False)
If True, players may only send blankposts in IC, like the per-player /force_blankpost command. If False, normal posting rules apply.
can_cross_swords¶
(default:
False)
If True, the Cross Swords trial minigame can be started by players through IC or /cs. If False, the minigame is disabled.
can_dj¶
(default:
True)
If True, normal users can choose songs in this area. If False, only CMs and above can choose songs.
can_getarea¶
(default:
True)
If True, anyone can use /getarea to see the players present in the area. If False, only CMs and above may use /getarea.
can_panic_talk_action¶
(default:
False)
If True, the Panic Talk Action trial minigame can be started by players through IC or /pta. If False, the minigame is disabled.
can_radio¶
(default:
True)
If True, the /radio command is usable in this area (still respecting the other music prefs like can_dj and music_locked). If False, radio playback is disabled.
can_scrum_debate¶
(default:
False)
If True, a Cross Swords debate can evolve into a Scrum Debate minigame. If False, the minigame is disabled.
can_spectate¶
(default:
True)
If True, anyone can switch to a Spectator, a character that doesn't permit speaking and hides you from /getarea etc. If False, only CMs and above are allowed to be a Spectator.
can_switch_pos¶
(default:
True)
If True, players can switch positions manually. If False, positions can only be changed via links or /forcepos.
can_whisper¶
(default:
True)
If True, users are allowed to whisper to each other using the IC command /w. If False, only CMs and above can use the IC command.
can_wtce¶
(default:
True)
If True, anyone can use Witness Testimony/Cross Examination/etc. judge buttons. If False, only CMs and above may use the judge buttons.
client_music¶
(default:
True)
If True, clients are allowed to load a custom music list on the client side. If False, client-side music lists are not allowed.
force_sneak¶
(default:
False)
If True, all area OOC enter/leave messages are hidden. If False, area OOC enter/leave messages are shown unless the player is hidden, sneaking, a spectator, etc.
hidden¶
(default:
False)
If True, this area is hidden from the client area lists. If False, the area is visible in the client area lists.
hide_clients¶
(default:
False)
If True, the number of clients present in the area is hidden from the client's area list for normal users. This does not affect /getarea. If False, the client count is displayed.
jukebox¶
(default:
False)
If True, the Jukebox is in play for this area, acting like a playlist of music to keep the area DJed automatically. If False, music has to be chosen manually.
medieval_mode¶
(default:
False)
If True, all IC messages in the area are transformed into Ye Olde English. If False, messages are sent as-is.
music_autoplay¶
(default:
False)
If True, the current track plays automatically for any user that enters the area. If False, the user must use /getmusic to play the area's track.
music_locked¶
(default:
False)
If True, no one can choose songs in this area, regardless of the can_dj setting. If False, songs change depending on can_dj.
non_int_pres_only¶
(default:
False)
If True, all preanimations process the text immediately with no delay, equivalent to forcing the 'immediate' checkbox to always be on. CMs and above bypass this restriction. If False, preanimations stop text processing unless 'immediate' is ticked by the user.
ooc_actions_enabled¶
(default:
True)
If True, IC action messages (asterisk/color-3) are mirrored to OOC. If False, they are not. Toggleable per-area with /ooc_actions.
present_reveals_evidence¶
(default:
True)
If True, presenting a piece of evidence reveals it to everyone. If False, evidence visibility rules are stricter.
public_votes¶
(default:
False)
If True, the /vote command will also reveal who you voted for. If False, /vote only tells others that you voted, not your target.
replace_music¶
(default:
False)
If True, this area's music list completely overwrites the server or hub music list. If False, the music lists are stacked.
shouts_allowed¶
(default:
True)
If True, users are allowed to use Objection/Hold It/Take That/Custom shouts. If False, only CMs and above can use shouts.
showname_changes_allowed¶
(default:
True)
If True, users are allowed to change their showname. If False, only CMs and above are allowed to change their showname.
Game Masters and above¶
auto_pair¶
(default:
False)
If True, clients in the same position can pair directly without using commands (see also auto_pair_max). If False, pairing requires commands.
auto_pair_cycle¶
(default:
False)
If True and auto_pair is enabled, the currently speaking player is always shown in the center. If False, the pairing layout is static.
can_change_status¶
(default:
True)
If True, this area's /status can be changed by normal users. If False, it can only be changed by a CM or above.
can_cm¶
(default:
False)
Whether or not someone can become a Case Maker in this area.
iniswap_allowed¶
(default:
True)
If True, users can change to custom char.ini files not recognized by the server's base content. If False, only base content characters and char.ini files may be used.
locking_allowed¶
(default:
False)
If True, normal users are allowed to lock this area using /lock. If False, only CMs or above, or users with the appropriate keys, can lock the area.
overlay_lock¶
(default:
False)
If True, only CMs and above can change this area's overlay with /overlay. If False, normal users may change it.
passing_msg¶
(default:
False)
If True, an IC message is sent when a player changes areas in this hub. Toggled per-hub by GMs with /toggle_passing_ic.
use_backgrounds_yaml¶
(default:
False)
If True, the area is only allowed backgrounds from the server's backgrounds.yaml configuration file. If False, any custom BG name is allowed.
System state (do not change directly)¶
battle_show_hp¶
(default:
True)
Whether battle HP bars are displayed. - Advanced battle-system flag; set via /battle_config.
battle_started¶
(default:
False)
Runtime state of the battle minigame. - Advanced battle-system flag. Do not change directly!
can_battle¶
(default:
True)
Whether the battle minigame may start in this area. - Advanced battle-system flag; prefer /battle_config.
dark¶
(default:
False)
Whether the area is dark or not. - Used by the /lights command. Do not change this directly!
locked¶
(default:
False)
Whether or not the area is locked. - Used by /area_lock and /area_unlock. Do not change this directly!
muted¶
(default:
False)
Whether or not this area is muted. - Used by /area_mute and /area_unmute. Do not change this directly!
old_muted¶
(default:
False)
The remembered mute status of the area before a trial minigame swapped it; the area returns to this state once the minigame is over. - Do not change this directly!
popup_held_by_cm¶
(default:
False)
Whether the area's popup was set while a CM was present; it clears when the area runs out of CMs. - Runtime state set by /area_popup; do not change directly.
recording¶
(default:
False)
Whether the area is currently recording testimony, i.e. a Witness Testimony has been started by a CM. - Do not change this directly!